We all know what happens when voice acting goes wrong. There’s a reason your brain still reads "It's-a-me, Mario!" in Charles Martinet’s legendary voice, not whatever Chris Pratt’s doing (or isn’t doing) in The Super Mario Bros. Movie. Paramount's Sonic the Hedgehog family flicks are playing the same adaptation game, but avoid making the same mistakes when it comes to gimmick casting that doesn’t benefit the role.
When you make an animated movie’s casting process about the human personalities behind the characters, you lose the magic necessary to transport audiences somewhere new. Don’t get me wrong: Ben Schwartz, Idris Elba, and Keanu Reeves are all Hollywood stars — but there’s a key difference. Schwartz steps into Sonic’s fur and lets the hedgehog take over, making audiences aware of his artistry without putting a distracting spotlight on the artist himself. Same goes for Reeve and Elba, who disappear behind Shadow and Knuckles.
That's the problem with celebrity stunt casting in animated movies and why it should be avoided — you sacrifice quality for a (hopeful) box office cheat code.
Everyone's favorite Parks and Recreation brat isn't just Ben Schwartz-ing through Sonic's dialogue. The actor strives to honor Sonic's voice in past SEGA video games while putting his spin on a more juvenile character interpretation. There's an art to Schwartz's voice acting and acknowledgment of Sonic's prior iterations. Like Mario, Sonic's voice appears in television shows and video games when speech became more than 8-bit garble or speech synthesis. Why would you want to erase all that history and relation?
The difference in quality between The Super Mario Bros. Movie and Sonic the Hedgehog film franchise depicts the stark contrast between memorable and forgettable revamps. Universal and Illumination's mushroom-eating adaptation opts for the aforementioned celebrity stunt castinga cold and transactional method focused on maximizing profits at all costs. Sonic the Hedgehog invests in transformative voice acting, where the draw isn't who's behind pixelated recordings but the characters on screen. It's an animated film's job to immerse audiences in fantastical worlds, which the hybrid live-action Sonic movies accomplish whether in the fictional town of Green Hills, modern-day Tokyo, or a digitized mushroom planet. That’s because no matter the backdrop, Schwartz and company want you to believe Sonic, Tails, and the whole gang are real. They don’t want the credit themselves.
The Super Mario Bros. Movie boasts a stacked cast, but what do they bring to their character personalities? Jack Black grumbles and croons as a serviceable Bowser (Black himself is a cartoon character, so that checks out), but even impressionist Keegan-Michael Key's Toad is oddly flat. Luigi sounds like Charlie Day but vaguely New Yorker, Donkey Kong is straight-up Seth Rogen, Princess Peach is an unaltered Anya Taylor-Joy — there's no passion behind vocal development. It's the equivalent of dialogue cosplay if purchased on Temu, like slapping a novelty mustache on Chris Pratt while he holds a plunger.
Meanwhile, Ben Schwartz has a motormouth zip about his words that matches Sonic's hyperspeed lifestyle. Schwartz can be hilarious as Sonic does his best Quicksilver from X-Men impression during slow-motion action scenes, but also heartfelt and emotional when Sonic faces insurmountable odds or learns everlasting lessons. There's depth to Schwartz's vocal performance that speaks to the values of professional voice acting, which is infinitely harder than it looks. You’re reading lines off scripts in silent isolation, unable to interact with co-stars who’ll share scenes with your pixelated and dubbed role — yet Schwartz makes it look easy. Sonic never feels out of place next to James Marsten or Jim Carrey, as Schwartz’s range, through sound only, hits more dimensions than live-action actors benefitting from all their theatrical tools.
What's distracting and frustrating about The Super Mario Bros. Movie is how all the film's voices have countless reference points, none of which the studio cares to duplicate or reward. When novels or comic books are adapted to film, there's a freedom to cast without direct audible comparisons. But a video game series with hours upon hours of line readings from voice actors who are still readily available for role reprisals? It's not only disrespectful to the artists who've mastered their crafts and helped galvanize a studio's brand, but distracting from a fanbase standpoint. Slaslfilm’s BJ Colangelo makes a compelling case to "stop screwing with legacy characters," and she's right.
Sonic the Hedgehog 2 takes its reverence for its source material a step farther,, introducing beloved animal buddies Miles "Tails" Prower and Knuckles the Echidna. Now, Tails has one of the more unique voices in the Sonic universe — so Paramount went right to the source by hiring Tails' voice actress since 2010, Colleen O'Shaughnessey. Knuckles eventually went to Idris Elba, but not as stunt casting. Elba's take on Knuckles understands the fight-first character, echoing his Drax-like barbarian mannerisms with a gruff warrior's tone. There's even a video of Elba wearing personalized Knuckles gloves during recording sessions so he can disappear into the role, which helps us forget there's an Englishman in a box somewhere reading lines.
Then there's the casting of Keanu Reeve as Shadow in Sonic The Hedgehog 3. A handful of voice actors have put their spin on Shadow as a baddie and anti-hero, which Reeves manipulates into his John Wickian hedgehog. You can hear Reeves in Shadow's bluntness and gravel, but there's a more profound parallel. Shadow's history is one of coldness and tragedy at the hands of G.U.N., which Reeves handles with empathy. Reeves himself has dealt with unthinkable hardships throughout his life, tying this sympathetic bond between actor and character. Keanu Reeves isn’t playing Shadow the Hedgehog, he is Shadow the Hedgehog, and the parallels between actor and character help develop a well-rounded alien who is himself on screen, not the man behind the words (even if he sounds just like him).
Each actor's connection to their colorful counterparts is the secret sauce that's elevated Paramount's Sonic franchise above other video game adaptations. The Super Mario Bros. Movie sold itself on the backs of Chris Pratt, Jack Black, and the entire ensemble cast. Sonic the Hedgehog has enlisted equally impressive stars, but these movies aren't about Keanu Reeves or Idris Elba. Sonic, Tails, Knuckles, and Shadow are the stars — the characters are who we’re talking about after after the credits roll.
When you watch any Sonic the Hedgehog after or before The Super Mario Bros. Movie, the debate over celebrity stunt casting falls apart. As an Italian, I laughed when Chris Pratt was announced as Mario but kept an open mind only to be proven wrong. As a Sonic fan who saw those nightmare first renderings of Sonic with teeth, I entered even more nervous — once again proven wrong. Paramount's voice cast choices have been aces thus far, endearing these movies to Sonic fans instead of pushing them away. Let's give kudos where appropriate — the fantastic voice actors selflessly bringing Sonic and his buddies to life on the big screen.
Continue reading...
When you make an animated movie’s casting process about the human personalities behind the characters, you lose the magic necessary to transport audiences somewhere new. Don’t get me wrong: Ben Schwartz, Idris Elba, and Keanu Reeves are all Hollywood stars — but there’s a key difference. Schwartz steps into Sonic’s fur and lets the hedgehog take over, making audiences aware of his artistry without putting a distracting spotlight on the artist himself. Same goes for Reeve and Elba, who disappear behind Shadow and Knuckles.
That's the problem with celebrity stunt casting in animated movies and why it should be avoided — you sacrifice quality for a (hopeful) box office cheat code.
Everyone's favorite Parks and Recreation brat isn't just Ben Schwartz-ing through Sonic's dialogue. The actor strives to honor Sonic's voice in past SEGA video games while putting his spin on a more juvenile character interpretation. There's an art to Schwartz's voice acting and acknowledgment of Sonic's prior iterations. Like Mario, Sonic's voice appears in television shows and video games when speech became more than 8-bit garble or speech synthesis. Why would you want to erase all that history and relation?
The difference in quality between The Super Mario Bros. Movie and Sonic the Hedgehog film franchise depicts the stark contrast between memorable and forgettable revamps. Universal and Illumination's mushroom-eating adaptation opts for the aforementioned celebrity stunt castinga cold and transactional method focused on maximizing profits at all costs. Sonic the Hedgehog invests in transformative voice acting, where the draw isn't who's behind pixelated recordings but the characters on screen. It's an animated film's job to immerse audiences in fantastical worlds, which the hybrid live-action Sonic movies accomplish whether in the fictional town of Green Hills, modern-day Tokyo, or a digitized mushroom planet. That’s because no matter the backdrop, Schwartz and company want you to believe Sonic, Tails, and the whole gang are real. They don’t want the credit themselves.
The Super Mario Bros. Movie boasts a stacked cast, but what do they bring to their character personalities? Jack Black grumbles and croons as a serviceable Bowser (Black himself is a cartoon character, so that checks out), but even impressionist Keegan-Michael Key's Toad is oddly flat. Luigi sounds like Charlie Day but vaguely New Yorker, Donkey Kong is straight-up Seth Rogen, Princess Peach is an unaltered Anya Taylor-Joy — there's no passion behind vocal development. It's the equivalent of dialogue cosplay if purchased on Temu, like slapping a novelty mustache on Chris Pratt while he holds a plunger.
Meanwhile, Ben Schwartz has a motormouth zip about his words that matches Sonic's hyperspeed lifestyle. Schwartz can be hilarious as Sonic does his best Quicksilver from X-Men impression during slow-motion action scenes, but also heartfelt and emotional when Sonic faces insurmountable odds or learns everlasting lessons. There's depth to Schwartz's vocal performance that speaks to the values of professional voice acting, which is infinitely harder than it looks. You’re reading lines off scripts in silent isolation, unable to interact with co-stars who’ll share scenes with your pixelated and dubbed role — yet Schwartz makes it look easy. Sonic never feels out of place next to James Marsten or Jim Carrey, as Schwartz’s range, through sound only, hits more dimensions than live-action actors benefitting from all their theatrical tools.
What's distracting and frustrating about The Super Mario Bros. Movie is how all the film's voices have countless reference points, none of which the studio cares to duplicate or reward. When novels or comic books are adapted to film, there's a freedom to cast without direct audible comparisons. But a video game series with hours upon hours of line readings from voice actors who are still readily available for role reprisals? It's not only disrespectful to the artists who've mastered their crafts and helped galvanize a studio's brand, but distracting from a fanbase standpoint. Slaslfilm’s BJ Colangelo makes a compelling case to "stop screwing with legacy characters," and she's right.
Sonic the Hedgehog 2 takes its reverence for its source material a step farther,, introducing beloved animal buddies Miles "Tails" Prower and Knuckles the Echidna. Now, Tails has one of the more unique voices in the Sonic universe — so Paramount went right to the source by hiring Tails' voice actress since 2010, Colleen O'Shaughnessey. Knuckles eventually went to Idris Elba, but not as stunt casting. Elba's take on Knuckles understands the fight-first character, echoing his Drax-like barbarian mannerisms with a gruff warrior's tone. There's even a video of Elba wearing personalized Knuckles gloves during recording sessions so he can disappear into the role, which helps us forget there's an Englishman in a box somewhere reading lines.
Then there's the casting of Keanu Reeve as Shadow in Sonic The Hedgehog 3. A handful of voice actors have put their spin on Shadow as a baddie and anti-hero, which Reeves manipulates into his John Wickian hedgehog. You can hear Reeves in Shadow's bluntness and gravel, but there's a more profound parallel. Shadow's history is one of coldness and tragedy at the hands of G.U.N., which Reeves handles with empathy. Reeves himself has dealt with unthinkable hardships throughout his life, tying this sympathetic bond between actor and character. Keanu Reeves isn’t playing Shadow the Hedgehog, he is Shadow the Hedgehog, and the parallels between actor and character help develop a well-rounded alien who is himself on screen, not the man behind the words (even if he sounds just like him).
Each actor's connection to their colorful counterparts is the secret sauce that's elevated Paramount's Sonic franchise above other video game adaptations. The Super Mario Bros. Movie sold itself on the backs of Chris Pratt, Jack Black, and the entire ensemble cast. Sonic the Hedgehog has enlisted equally impressive stars, but these movies aren't about Keanu Reeves or Idris Elba. Sonic, Tails, Knuckles, and Shadow are the stars — the characters are who we’re talking about after after the credits roll.
When you watch any Sonic the Hedgehog after or before The Super Mario Bros. Movie, the debate over celebrity stunt casting falls apart. As an Italian, I laughed when Chris Pratt was announced as Mario but kept an open mind only to be proven wrong. As a Sonic fan who saw those nightmare first renderings of Sonic with teeth, I entered even more nervous — once again proven wrong. Paramount's voice cast choices have been aces thus far, endearing these movies to Sonic fans instead of pushing them away. Let's give kudos where appropriate — the fantastic voice actors selflessly bringing Sonic and his buddies to life on the big screen.
Continue reading...